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July 04 2010
May 05 2010
all(zone) | all that means more
Based in Bangkok, all(zone) is a group of happy design professionals who joyfully collaborate with specialists across the borders of their fields and country. We are fascinated by our ever-changing mega metropolis that gives a form to our everyday life. Our observations are always captured by contemporary vernacular design solutions. We, therefore, try to learn from them in order to create alternative built environments where all could feel 'at home' in the world.April 24 2010
Archigram Archival Project
The Archigram Archival Project makes the work of the seminal architectural group Archigram available free online for public viewing and academic study. The project was run by EXP, an architectural research group at the University of Westminster. It was funded by the Arts and Humanities Research Council and made possible by the members of Archigram and their heirs, who retain copyright of all images.April 14 2010
Proboscis | SoMa | projects | urban tapestries
Urban Tapestries is the name of a research project and experimental software platform for knowledge mapping and sharing – public authoring – conceived and developed by Proboscis in partnership with collaborators such as the London School of Economics, Birkbeck College, Orange, HP Research labs, France Telecom R&D UK, Ordnance Survey. The original research project began in late 2002 and was completed in Autumn 2004, with a follow-on research programme of experiments with local groups and communities called Social Tapestries starting in April 2004 and completed in Summer 2007 (additional publications and outputs will be released in 2008).April 13 2010
welcome | varnelis.net
Kazys Varnelis is the Director of the Network Architecture Lab at the Columbia University Graduate School of Architecture, Planning, and Preservation. With Robert Sumrell, he runs the non-profit architectural collective AUDC.April 08 2010
Bloxes
Bloxes are life-sized cardboard building blocks: "blocks" + "boxes" = "bloxes"! Buy them, assemble them, and then build whatever you can imagine!Digital Ground - The MIT Press
Digital Ground is an architect's response to the design challenge posed by pervasive computing. One century into the electronic age, people have become accustomed to interacting indirectly, mediated through networks. But now as digital technology becomes invisibly embedded in everyday things, even more activities become mediated, and networks extend rather than replace architecture.March 18 2010
March 16 2010
Emergent Urbanism
This website explores urban planning and design in a new light, that of complexity science and the phenomenon of emergence. It attempts to show how great cities are the result of individuals building something that is unique to themselves and combine with other individual acts to form a pattern that exists in a greater dimension. With this knowledge we can plan cities that share the complexity ofMarch 09 2010
The Demon-Haunted World
"Since the 60s we've imagined the combination of computers and our environment would create both utopias and dystopias. Since the 80's we've seen academics, artists and corporate R&D labs prototype these futures from the top-down. Now, hackers are building sensors, bots and software into everything around them bottom-up, fast, cheap and out-of-control. They're creating environments that react, adapt and respond to us - and perhaps more importantly - each other: The Demon-Haunted World. Matt's session will be a whistlestop tour of those days of future past and pointers to some practical futures we can start building right now, together."March 08 2010
Amphibious Architecture
A project by xClinic Environmental Health Clinic at New York University and the Living Architecture Lab at Columbia Graduate School of Architecture, Planning and PreservationInternet Archive: Free Download: City, The (Part I)
The Regional Planning Association of America's plea for community chaotic cities and urban sprawlMarch 04 2010
MIT SENSEable City Lab
The real-time city is now real! The increasing deployment of sensors and hand-held electronics in recent years is allowing a new approach to the study of the built environment. The way we describe and understand cities is being radically transformed - alongside the tools we use to design them and impact on their physical structure.March 03 2010
February 28 2010
February 08 2010
January 07 2010
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